#Aura help
17 messages · Page 1 of 1 (latest)
particle being the path in the workspace
or you could have it always enabled but clone it then make its parent the player
if game.Players.LocalPlayer.Name == 'me' then
model bla bla bla
Is there some way it can work like that?
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How do i make the system know what model i mean
is this a local script and when are you wanting it to be activated
For example for my friend the red aura i want him only to have it but i dont know how am i gonna make it that if he joins its automatically activated for him
isnt there some way it kinda works like a title script?
is the particle in every part of the body or just humanoidrootpart
Root part
i have multiple
some are root some are full body
but lets say root only
game.Players.PlayerAdded:Connect(function(plr) if plr.Name == "Put username here" then local particle = script["put particle name here"]:Clone() particle.Parent = plr.Character:FindFirstChild("HumanoidRootPart") end end)
put the particle in the script
also redo the paste because i made a mistake