#Detecting part collision

8 messages · Page 1 of 1 (latest)

ember laurel
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Hey, I'm trying to make part move when it touches another part, but it doesn't work. Here's the script:

part.Touched:Connect(function(Part)

part.Position = part.Position + Vector3.new(-2, 0, 0)
end)

It does move when a player touches it but not when it touches other parts, how do I fix that?

proper crane
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  1. roblox's mechanics i think are weird, it would have to be unanchored from what i've seen as it loads in with those parts and recognizes nothing is touching it
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so i suggest not anchors but try welds as that is my experience with the issue

ember laurel
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but if I unanchor it then it's gonna fall isnt it?

proper crane
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idk

ember laurel
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i mean it works when its unanchored, but when its welded it doesnt