this might sound silly but i would like to know how i can detect a player when they jump in the air.
i am working on a volleyball game as a little side project and i would like to know how to detect a player when they jump in the air. i want it this so it can be possible for the player to hit the ball. instead of just jumping the air and just falling down.
i tried researching about it but i got no where.
#detect a player that is in air
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i only know some stuff about coding but you can make a part that they reach once they jump, and you should make a script that says "hey this guy is in the air (aka touching the jump part)" and if you have any sort of vertical elevation this wont work
i could try that
imma get done animating first and i will try that
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you would have to remove any vertical elevation in the game
or if you only want it to detect in a court only put the part hovering over the court
i would like it for it to be the whole map, for the practicing reasons. but i could probably make an another place for that
i've seen games make a entirely different experience/place for practicing so they can interfere with everything without touching the actual real game
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So humanoids have an event called jumping and has a parameter called isjumping which translates into a bool you can just do while is jumping or whatever you want to do I don’t understand what your goal is but this answers your question
you can do that way too