#walk particles
13 messages · Page 1 of 1 (latest)
any errors?
no
try this for the ray
local particleRay = workspace:Raycast(plrEmitter.Position, (plrEmitter.Position + Vector3.new(0,-50,0), RaycastParams.new())
and consider replacing:
RaycastParams.new()
with your own params
just have local rayParams = RaycastParams.new()
they edit the parameters they give
i would also make the params filtertype exclude and add the character to the filterdescendantinstances
ill try it tmrw
i dont actually know how to use RaycastParams
just make a variable called whatever you want equal to raycast params like i had under it
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and do