#value is somehow keeping value of previous value?? idk man
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bakuData.EquipButton.MouseButton1Click:Connect(function()
if bakuData.EquipButton.MouseButton1Click and #equipped < 3 then
local equippedCell = newCell:Clone()
newCell:Destroy()
equippedCell.SelectedText:Destroy()
equippedCell.Image = ""
equippedCell.Parent = game.Players.LocalPlayer.PlayerGui.bakuInvUI.mainFrame.bakuData.equippedBakugan
table.insert(equipped, equippedCell.Name)
print("Hello world!")
end
end)
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no this isnt the full thing
theres more under it but its just adding to a variable under the player
idk this is not easy to awnser so i dont expect anyone to