So I want to change the default roblox animations and I searched on the devforum for some help. Every post I found was suggesting I copy the animate script while running the game and put it back on StartCharacterScripts. So I did just that but I have some problems trying to do it. The first time I did it, after changing the animation ID for some reason the default animations would run at the same time as mine. The second time I tried I would get an infinite yield error on the humanoid reference. Im on the bring of giving up right now and any help would be appreciated.
#Changing default animations
13 messages · Page 1 of 1 (latest)
You have to change the animation value AND the value inside the script
Like put the walk anim id on (The walk anim, the run anim, the walk id inside the script, and the run id inside the script)
Yk how inside the animation script there like int values
And then inside that are animations
Change those to you anim
lemme try that rq
damn man it worked
thx a lot