#Need help
45 messages · Page 1 of 1 (latest)
are dice1 and dice2 both parts, meshes or unionoperations?
and what kind of error did you get?
Have you defined the dice?
Oh I think I know (:
Are the dice anchored at the start?
"game.Workspace.Dice1" is pretty much defined right?
wdym?
I think so
This got to be checked on (in properties (of both parts))
** You are now Level 3! **
yup
OH IT FIRST HAS TO BE ANCHORED? well gonna try it tmrw. Thanks.
** You are now Level 1! **
doesnt work
try defining the Dice in variables and seting the ancor to true in a global script instead. like this:
local Dice1 = workspace.Dice1
local Dice2 = workspace.Dice2
Dice1.Anchored = true
Dice2.Anchored = true
Dice1.Anchored = false
wait(12)
Dice2.Anchored = false
by the way where is the script placed?
Well actually, i somehow worked it out but...
I got other problem
I cant change the cubes mass
do you want the to fall faster?
hmm
hmm
both of the dice?
Yes