#welded model not tweening
31 messages · Page 1 of 1 (latest)
no issue with code = no help needed with code
i realised this is scripting help but its a bit late now
Tween the primary part of the model
If you are using model:SetPrimaryPartCFrame it will move the entire model without using welds
yeah ik but tweening would be alot smoother
i originally did that but switched to tweening
Then you could tween a part and change the model's primary part based on that part CFrame
not really efficient tho since tweening the welded model should work
Ok so
here is how you should do it to make it look good
Crate a part (transparent, non collideable and anchored) and tween that part's CFrame however you want
Using RunService update the model's primary part CFrame to the tweening part
Easy
That would be like tweening the model, it would be smooth
Did you used my method?