the intermission is stuck on 5 seconds and doesnt change to game time when the game start
local countdown
local TextLabel = game.StarterGui.ScreenGui.TextLabel
local intermissionTime = 5
local gameTime = 15
while true do
gameon = false
for i = intermissionTime, 0, -1 do
TextLabel.Text = ("Intermission: ".. i)
wait(1)
end
TextLabel.Text = ("Intermission: 0")
for i, player in pairs (game.Players:GetPlayers()) do
player.Character:MoveTo(Vector3.new(87, 23, 57))
local giveSword = game.ReplicatedStorage.ClassicSword:Clone()
giveSword.Parent = player:FindFirstChild("Backpack")
end
gameon = true
for i = gameTime, 0, -1 do
TextLabel.Text = ("Game Time: ".. i)
wait(1)
end
TextLabel.Text = ("Game Time: 0")
for i, player in pairs (game.Players:GetPlayers()) do
player.Character:MoveTo(Vector3.new(91, 6, 16))
player:FindFirstChild("Backpack"):ClearAllChildren()
end
end```
** You are now Level 2! **