#does anyone know how to make an animation play when a player is holding a tool ( and clicking e )
26 messages · Page 1 of 1 (latest)
yes
I did that
Second put animation in tool also
alr done
Then
First
We define tool
local tool = script.Parent
Or whatever your tool is idk
Then we define the animation
I tried somthing like this, but it didn't work.
Script. Parent. Equipped isn't a boolean
Is a signal
hmm
Like?