#Can someone help me

18 messages · Page 1 of 1 (latest)

abstract cobalt
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jumpHeight Instance's name should be "Fart Height" not jumpHeight, just as you set it

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play the game in studio and go into your player's leaderstat folders and check it

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leaderstats["Fart Height"]

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not sure

thick trout
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Press 0 on yo keypad

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Well idk then

abstract cobalt
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your conditional statements are all under one another

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local productID_Values = {
  firstproductID = 100,
  secondproductID = 200,
  thirdproductID = 300
}

plr.leaderstats["Fart Height"].Value += productID_Values[productID]

you can also simplify your whole process in a similar way to this

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so you don't have to constantly write the if checks every time you add a new gamepass

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wym?

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what are you trying to fix

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now

abstract cobalt
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change the value you want them to gain

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instead of 100 just put 1000

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your code already does that so I'm not sure what you fully mean

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if you're buying the 1k product you should be getting 1k

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which you already are