#custom signal recommendation

27 messages · Page 1 of 1 (latest)

upper jay
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To keep it short: which signal module do you guys recommend one to use for if you need to not create them a lot, just mostly fire them

craggy stone
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Do you mean events?

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Signals are widely spread across science and engineering, game development as well

upper jay
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Well events are partially a build in signal

craggy stone
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So i recommend using the term "events" instead of "signals"

upper jay
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Yet I wish to use custom signals

upper jay
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Why would I use a term that’s not actually an official lua term

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Events are just a name for the 2 custom instances based around signals. Yet signals ~= events

upper jay
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(Some of the signals we all know are OnPlayerAdded, OnCharacterAdded, Changed)

upper jay
craggy stone
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Yes

upper jay
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That’s luau, in lua they prefer the term signal

craggy stone
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OnPlayerAdded is not a thing in lua

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???

craggy stone
upper jay
upper jay
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I’m not going to have this argument

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Do you know any signal modules you would recommend or not?

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wrong chat

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Cheers, I’ll look into it

mighty iron
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me who uses bindable events:

wide quest