#Animating Issue
96 messages · Page 1 of 1 (latest)
Does that matter? Are you hurt right now?
Yea it does matter.
Trying to insinuate something?
yea definitely
100
thats good ngl
💪
animating one
i replaced both id in the roblox script for animation but the animation wont play
ah, any errors in the output?
it might be a roblox problem
animations are bugged in studio sometimes
You literally asked me if I can lift 100kg when Im 55kg amazing
But if you care, I do workout to get bigger and stronger
well then continue dude gl 💪
Thanks man, but please, if you get offended, don't be an a$$h0le and ask how much I can lift just so you can feel better about youself 🙃
i already feel perfect, Bench pr = winning argument
Thats the equvalent of asking if I can fight so you can know if you can beat the shit out of me or not
Actually its look like the animation does nothing
idk how i can test it]]
Moron mentality
propably cuz its not official moon plugin
u right ig
Roblox is a global platform that brings people together through play.
This should be the original but it cost 1.7K robux
no im using another which is excatly the same but free
14759806398 here is animation id if u wanna test it for me idk how
This one was also free but now it cost
ik
Huge respect for admitting when you are wrong, thats a winner mentality
anyway can u test the animation on a dummy to see if it work for you
my mac might be cursed
Im not so good when it comes to animation but I will give it a try
local ui = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local animId = 14759806398
ui.InputBegan:Connect(function(key, gpe)
if gpe == true then return end
if key.KeyCode ~= Enum.KeyCode.R then return end
local newAnim = Instance.new("Animation")
newAnim.AnimationId = "rbxassetid://"..animId
local animTrack = animator:LoadAnimation(newAnim)
animTrack:Play()
end)
I cannot use your animation so you have to do it
could it be something about animation priority?
ig but i dont know anything related to animation in scripting
usually im rlly good but only using the function and services i know
Animation.Priority = Enum.AnimationPriority.Action2
you can try Action3 and for Action4
wait is this a idle animation
ye
i just need to find the method to use animation for the player and ill be good
im able to do it for a dummy but not for a player
Try this
And see if is working
If it does, the just modify the script for what you need
(press R when in game to start playing the animation)
i guess its too complicated cuz
ive seen people just editing id in basic animation script
in StarterPlayer
about the default animating script being in character when u launch the game
copying and pasting it into StarterPlayer and editing idle id
Oh I see now...
ive tried doing this but it was a mess
So what's the issue then?
the animation isnt playing for some reason
You have copied and pasted the core scripts in StarterPlayerScripts?
These are the core / built-in scripts
I was about so say about that cuz I forgot lol
Just change the ID for Idle animation
And it should work
No, this one should be in StarterCharacterScripts
Because it will replicate to Characters
ok i guess this is the problem imma test it now
ok its working now tysm
im dumb af
Np
btw if u wanna see how im going with my shity game u can join my group lol
Im good, thanks
Cya!