#click delay?
25 messages · Page 1 of 1 (latest)
yes
you can use attributes if you want to make a player-based cooldown in a server script
otherwise you can use a simple debounce client-side but that has some security flaws
try put wait(
wait()
(i dont understand so i just say put wait() )
opening up krnl, firing game.ReplicatedStorage.click
bypassed completely
ggwp
bro
anti cheats are ez to bypass
u know that krnl is not working right now, right?
yes it is
dma
dam
they've added uwp support
bruh
im personally using it to detect security flaws in my games
lmao
in UR games?
yeah
me using it to fling everyone to annoy absolutely everyone and spamming every single remotes possible in the game :
🗿
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