#How can I make the speed value 0.1 walking speed? (düzenlendi)

7 messages · Page 1 of 1 (latest)

glossy egret
#

How can I make the speed value 0.1 walking speed? (düzenlendi)

delicate mica
#

Value3.Value = 0.1
Player.Character.Humanoid.WalkSpeed = Value3.Value

glossy egret
#

like this?

#

local DataStore = game:GetService("DataStoreService")
local ds = DataStore:GetDataStore("ExampleSave")

game.Players.PlayerAdded:Connect(function(Player)

if not Player:FindFirstChild("leaderstats") then
    local Folder = Instance.new("Folder" ,Player)
    Folder.Name = "leaderstats"
end

local Folder = Player:WaitForChild("leaderstats" ,5)

local Value1 = Instance.new("IntValue",Folder)
local Value2 = Instance.new("IntValue",Folder)
local Value3 = Instance.new("IntValue",Folder)


Value3.Name = "Speed"
Value1.Name = "Wins"
Value2.Name = "Rebirths"

local GetData =  ds:GetAsync(Player.UserId)

if GetData ~= nil then
    Value1.Value = GetData[1]
    Value2.Value = GetData[2]
    Value3.Value = GetData[3]


else
    Value1.Value = 0
    Value2.Value = 0
    Value3.Value = 0.1
    Player.Character.Humanoid.WalkSpeed = Value3.Value
end

end)

game.Players.PlayerRemoving:Connect(function(Player)

local SaveData =  {}
for _,Child in pairs(Player.leaderstats:GetChildren())do
    table.insert(SaveData,Child.Value)
end
ds:SetAsync(Player.UserId, SaveData)

end)

#

but this not work

delicate mica