#Math
12 messages · Page 1 of 1 (latest)
yeah because you are trying to add a number to a string bruh
do this instead
while true do
playergui.CoinsGui.Frame.TextLabel.Text = x + 1
wait(1)
end
i think that would work
if there is no string in the text just number
you could check if its a number using typeof()
if typeof(textbox.Text) == "number" then
--do something
end
``` example ^^
this will always be false
local x = 0
while true do
x += 1
playerGui.CoinsGui.Frame.TextLabel.Text = tostring(x)
wait(1)
end
Technically, you can perform arithmetic on a string, but that string has to have a number representation
;compile
local number = "1"
number = number + 1
print(number)
print(type(number)) -- The string gets coerced to a number, but is cast back to a string when assigned to TextLabel.Text