#does anybody know how to make a kill all?
14 messages · Page 1 of 1 (latest)
SCRIPT 1: NORMAL SCRIPT IN SERVER SCRIPT SERVICE:
local P = 1625368612
local MPS = game:GetService("MarketplaceService")
MPS.ProcessReceipt = function(info)
local P2 = info.P
local P3 = game.Players:GetPlayerByUserId(info.PlayerID)
for i, player in pairs(game.Players:GetChildren()) do
if player ~= P3 then
player.Character.Humanoid.Health = 0
end
end
end
SCRIPT 2: LOCAL SCRIPT IN MY GUI:
local P = 1625368612
local P2 = game.Players.LocalPlayer
local MPS = game:GetService("MarketplaceService")
script.Parent.ImageButton.MouseButton1Click:Connect(function()
MPS:PromptProductPurchase(P2, P)
end)
local PlayerNotToKill = PlayerObj
for _,plr in next, game:GetService("Players"):GetPlayers() do
if plr.Character and plr ~= PlayerNotToKill then plr.Character:BreakJoints() end
end```
@limpid dagger
use it for kill everyone
@limpid dagger so?
a bit confused... idk if i placed it correctly in the script
loop through the player and set their humanoid health to 0
--make a random part, and add a clickdetector inside the part, and inside the clickdetector add a server script. And paste this code inside the server script.
local clickDetector = script.Parent
clickDetector.MouseClick:Connect(function()
for _, player in pairs(game.Players:GetPlayers()) do
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.Health = 0 -- Set player's Humanoid health to 0
end
end
end
end)