#Sound that was placed in Starter Pack Tool plays from Tool's spot in the Workspace

17 messages · Page 1 of 1 (latest)

raw flare
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You know how when you take a tool out of the Starter Pack and into the Workspace, and it goes to a set location? The sound plays from that location instead of from the flute in the players hands.

nocturne delta
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Try creating the sound object with a script and parenting it to the tools basepart.

raw flare
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what script

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@nocturne delta

nocturne delta
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Like make a new script

local sound = Instance.new("Sound")
sound.Parent = toolBasepart

sound.SoundId = "rbxassetid://"

sound:Play()

Something along the lines of this

raw flare
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ok and where would i put the sound in the meantime

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a storage place im assuming? i just dont know which one

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@nocturne delta

nocturne delta
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Just put the sound in replicatedstorsge or whatever. The script will make a new sound, make sure to set the id. So you don't really need the old one unless you need a reference for the sound settings

woeful mistBOT
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woeful mistBOT
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studio** You are now Level 3! **studio

raw flare
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what do i put at toolBasepart?

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I tried FlutePart but its just an error

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@nocturne delta

nocturne delta
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You would have to get the path to the basepart. Find the tool object as a child of the character and get the path to the basepart from there.