#SOLVED: Machine dispenses both item and sus fluid (read for context)

10 messages · Page 1 of 1 (latest)

iron igloo
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Disfunctional part of script:

    if message ~= ("sword" or "gold" or "helium" or "baloon") then
        newtool = game.Lighting.Coffe["Suspicious fluid"]:Clone()
        newtool.Parent = Player.Backpack
    end

When I type in a valid item (caps checked & everything) it gave me both the item and the suspicious fluid that you can see in the script
Anybody know the problem?

valid umbra
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You know man that fluid is sus

iron igloo
rustic fern
iron igloo
rustic fern
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@iron igloo

if message ~= "sword" and message ~= "gold" and message ~= "helium" and message ~= "balloon" then
    local newTool = game.Lighting.Coffe["Suspicious fluid"]:Clone()
    newTool.Parent = game.Players.LocalPlayer.Backpack
end
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try this

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if it doesnt work

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well it should work...