Disfunctional part of script:
if message ~= ("sword" or "gold" or "helium" or "baloon") then
newtool = game.Lighting.Coffe["Suspicious fluid"]:Clone()
newtool.Parent = Player.Backpack
end
When I type in a valid item (caps checked & everything) it gave me both the item and the suspicious fluid that you can see in the script
Anybody know the problem?