#(no help needed anymore)
80 messages · Page 1 of 1 (latest)
Probably because the client is cloning the weapon. @true socket use the server as it’s a sanity thing.
remote events?
Correct
how do i reference the player backpack in a script instead of a local script
local players = game:GetService("Players")
local backpack = players:FindFirstChild("Backpack")
** You are now Level 3! **
like this?
how do i do it for multiple classes
cus theres no way im adding 8 different remote events
@true socket just use 1 why would you need 8
yes but for example
You do know you can pass arguments
prob not cus im a new scripter
:FireServer(className)
Remote.OnServerEvent(function(player, className:string)
end)
im really confused
check other scripts
is this image the only script you got?
.
ah ok
wdym?
i dont understand
multiple functions?
ok
and
theres like 8 of them
so it can only funcion if i press on 1
look
im just going to send a screenshot
it fires the event
but in that event
it will only fire 1 command
yes so when the rifleman gets klicked the remote gets fired to the server
yes
and i don't understand what you want? like do you want it to fire multiple times?
i can select multiple classes in just 1 remote event
this is the remote event
i havent referenced the local script yet
tho
but i will
my brain does not understand what you want
** You are now Level 9! **
and my brain does not know how to explane what i want
you should find out how to explain because if none can understand then you wont get any help
let me just continue scripting so i run straight into the problem so you can see what i mean
ok
bruh im an idiot
im a fucking idiot
@sinful garden sorry for waisting your time
im so fucking stupid
💀
i understood my problem
i think
nvm i still have a problem
im just going to delete this post and start a new one
(no help needed anymore)
check output for any errors
check the other thread i made