#how do i make a tag system
11 messages · Page 1 of 1 (latest)
This is for help not for people to create the scripts for you
my original script was:
--this is pseudocode cause im on mobile
char.touched
detect if char's humanoidrootpart not equals nil
if not nil then
if playervalues.istagged.Value == true then
print("test") -- to see if the script works
set the touched plrs istagged boolean to true
set the player who touched the plrs istagged boolean to false
end
end)
--i tested this on a dummy which it worked fine but when putting it inside a players char, it bugs out and stopped working
ok
I recommend you to first get some bases done, practice with something simpler, and then try what you want to achieve
i think i got it
kk
it should work like
if a player is touched, check if one of the players is "it" and if they are, then the other player is it and you remove that tag (pun intended) from them