#can someone told me what did i do wrong in this script?

52 messages · Page 1 of 1 (latest)

glacial slate
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i need to when i left from this platform it will disappeared and when i on the platform it will appear

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but for some reason when i left from the platform model disappeared only for few seconds

drowsy iris
glacial slate
cobalt ether
glacial slate
# cobalt ether Please give text code, not picture.

local CrystalSlime = game.Workspace.crystal_slime.crystal_slime2
local SpawnZone = game.Workspace.asdasdas

local function onPart2Enter()
game.Workspace.BoolValue.Value = true
task.wait(2)
CrystalSlime.Union1.Transparency = 0
CrystalSlime["body of slime 1"].Transparency = 0.3
CrystalSlime["left crystal"].Transparency = 0
CrystalSlime["right crystal"].Transparency = 0
end

local function onPart2Leave()
if workspace.BoolValue.Value == true then
task.wait(1)
CrystalSlime.Union1.Transparency = 1
CrystalSlime["body of slime 1"].Transparency = 1
CrystalSlime["left crystal"].Transparency = 1
CrystalSlime["right crystal"].Transparency = 1
elseif workspace.BoolValue.Value == false then
CrystalSlime.Union1.Transparency = 1
CrystalSlime["body of slime 1"].Transparency = 1
CrystalSlime["left crystal"].Transparency = 1
CrystalSlime["right crystal"].Transparency = 1
end
end
SpawnZone.TouchEnded:Connect(onPart2Leave)
SpawnZone.Touched:Connect(onPart2Enter)

drowsy iris
cobalt ether
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Place your code in a code block please & thank you.

drowsy iris
cobalt ether
drowsy iris
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Dude, you are coming at me on 2 posts... I'm just saying what little shit you have to do so I can help

cobalt ether
drowsy iris
#
print("This, is that really hard?")
#

If that guy can't even use format, why would I use my 2 neurons left to help?

cobalt ether
drowsy iris
#

Dude, if you can't put this little effort to type 6 symbols and one word, why would I put the effort to fix your code?
And I'm more mad upset on you for you passive-aggressive attitude

autumn portal
# glacial slate local CrystalSlime = game.Workspace.crystal_slime.crystal_slime2 local SpawnZone...
local CrystalSlime = game.Workspace.crystal_slime.crystal_slime2
local SpawnZone = game.Workspace.asdasdas

local function onPart2Enter()
    print("onPart2Enter called") -- Add a print statement here
    game.Workspace.BoolValue.Value = true 
    task.wait(2)
    CrystalSlime.Union1.Transparency = 0
    CrystalSlime["body of slime 1"].Transparency = 0.3
    CrystalSlime["left crystal"].Transparency = 0
    CrystalSlime["right crystal"].Transparency = 0
end

local function onPart2Leave()
    print("onPart2Leave called") -- Add a print statement here
    if workspace.BoolValue.Value == true then
        task.wait(1)
        CrystalSlime.Union1.Transparency = 1
        CrystalSlime["body of slime 1"].Transparency = 1
        CrystalSlime["left crystal"].Transparency = 1
        CrystalSlime["right crystal"].Transparency = 1
    elseif workspace.BoolValue.Value == false then
        CrystalSlime.Union1.Transparency = 1
        CrystalSlime["body of slime 1"].Transparency = 1
        CrystalSlime["left crystal"].Transparency = 1
        CrystalSlime["right crystal"].Transparency = 1
    end
end

SpawnZone.TouchEnded:Connect(onPart2Leave)
SpawnZone.Touched:Connect(onPart2Enter)
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and look in console

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when and what is called

autumn portal
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I see

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xDDD

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so its will be 1 always

glacial slate
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wdym

glass whaleBOT
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studio** You are now Level 3! **studio

autumn portal
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player get down

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work.BoolValue == true

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but even if its true or false

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it will still be visisble

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visible

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after 1 second

glacial slate
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why

autumn portal
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look

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at ur conditions

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if workspace.BoolValue.Value == true
--make visible

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but also

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if workspace.BoolValue.Value == false
-- still makes visible

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why u have that bool anyway

autumn portal
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local CrystalSlime = game.Workspace.crystal_slime.crystal_slime2
local SpawnZone = game.Workspace.asdasdas

local function onPart2Enter()
    task.wait(2)
    CrystalSlime.Union1.Transparency = 0
    CrystalSlime["body of slime 1"].Transparency = 0.3
    CrystalSlime["left crystal"].Transparency = 0
    CrystalSlime["right crystal"].Transparency = 0
end

local function onPart2Leave()
    task.wait(1)
    CrystalSlime.Union1.Transparency = 1
    CrystalSlime["body of slime 1"].Transparency = 1
    CrystalSlime["left crystal"].Transparency = 1
    CrystalSlime["right crystal"].Transparency = 1
end

SpawnZone.TouchEnded:Connect(onPart2Leave)
SpawnZone.Touched:Connect(onPart2Enter)
drowsy iris
glacial slate
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i thought that i will use different function

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but then i remembered about this one

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and i stay with bool

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tysm anyway

cobalt ether
# drowsy iris You are really annoying...

You aren't making any sense, please stop speaking in this guy's post. This is meant to help him which is all I was trying to achieve until you barged in complaining about random things.

Sorry for the drama caused in your post @glacial slate.