#how do i make proximpty promp play sound client sided so on one person can here it
8 messages · Page 1 of 1 (latest)
fire a remote event with :FireClient(player, soundToPlay) and then catch the remote event on the client with .OnClientEvent:Connect(function(soundToPlay) and play the sound there
thxs
@ornate badge, this solution introduces two layers of latency into the user experience. That is not acceptable. You can solve this issue by connecting a function to your ProximityPrompt's "Triggered" event in a LocalScript
oops, completely forgot you could detect a proximity prompt trigger event on the client as i've practically only used them on the server since they've been released 🤦♂️ mb
just use a local script 💀
what
LMFAO