#making humanoids transparent

13 messages · Page 1 of 1 (latest)

lunar raptor
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I want to make the enemies in my game start off transparent when they spawn then become opaque.
I have no idea how to do this just started this stuff

plain pier
#

You can either put your model(s) into repstorage or serverstorage then clone it into the workspace
Or
Make them transparent at first then use a for loop script to un-transparent all instances under the model that is a part

lunar raptor
#

And Im spawning zombies that are clones

plain pier
#

for i, v in pairs(Model:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 0
end
end

plain pier
lunar raptor
#

yeah Im pretty sure I have it done like that

#

had a friend help me out

plain pier
#

ah

lunar raptor
plain pier
lunar raptor