#character

6 messages · Page 1 of 1 (latest)

hollow patrol
#

why my character can't be checked

hollow patrol
#

send code in codeblocks

hollow patrol
# hollow patrol send code in codeblocks
local PowerUp = function (r,char)
for i, v in (Weapon.Name) do 
--Weapon.Name is in a module script
print(char.parent)
print(v)
end
end
bind.OnServerEvent:Connect(function(ji,char)
PowerUp(ji,char)
print(PowerUp())
end)

hollow patrol
#
local player = game:GetService("Players")
local weight = script.Parent --tool
local character = player.Character
if not character or not character.Parent then
character = player.CharacterAdded:wait()
end
weight.Activated:Connect(function()
if asbr == true then
bind:FireServer(player,character)
sound:Play()
asbr=false
wait(cooldown)
asbr = true
else 
warn('cd')
end
end)
#

local script