#game wont wait for a wave to end and will just keep spawning in more
17 messages · Page 1 of 1 (latest)
The for loop is going through all the waves at once and spawning zombies.
You should use a variable for waves that increases by one everytime the round ends
isnt that what i have at the end?
repeat
task.wait(1)
until #workspace.Mobs:GetChildren() == 0
can you help me w this
how do i fix it
nuh uh
** You are now Level 2! **
im just tryna make a td bbruh😥
