#Simple Jump Script Not Working
7 messages · Page 1 of 1 (latest)
I altered the script to have no bugs while utilizing that and for some reason the jump power just isnt changed seemingly as my character always jumps at the same height. Here is the updated script. ```--Input and Player service for recieving input from players
Userinputservice = game:GetService("UserInputService")
Players = game:GetService("Players")
--Variables for character's humanoid aspect along with individual jump boosting power
local jumpBoostPower = 50
local Humanoid = Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChild("Humanoid")
--Grabs local player character along side humanoid child that will be affected when player is jumping
if Humanoid then
Humanoid.Jumping:Connect(function()
Humanoid.UseJumpPower = true
Humanoid.JumpPower += jumpBoostPower
end)
end
Check to see if the value is actually being changed