#how to spawn a part in CLIENT using fireallclients for all palyers see it
16 messages · Page 1 of 1 (latest)
Then you have to use remote events ig
like when you press Z make a explosion or anything
yes i use it
but like
when has 2 players in the game, the part spawn 2 times for all players
and i want to spawn just one time
and for one player but all see it
i will print it
one sec
I would recommend to just use a server script, but here is how you could do it on client using a remote event:
Fire a remote even from the client that spawned the part; pass thru that remote event the part and the properties you need; fire all clients but you need to somehow to exclude the player that just spawned the part...