#How to make it so that a killbrick spawns randomly ontop of players
16 messages · Page 1 of 1 (latest)
by randomly do u mean at a random time itll spawn on all players or a random player
the part should be on player but prob 5 studs off from the head then once a timer starts it should spawn then kills them after it hits them
then after that the part destroys
it should be since u are saying ontop of a player
Its easy
For random time do local rSec = math.random(2,5)
And for spawning in players head
do
local part = whereyourpartbelongsto
while wait(rSec) do
local cPart = part:Clone()
cPart.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
end
like that
@restive birch
If you gonna make like not in the had then add + Vector3.new(0, yourstudhigh, 0) and done
thats.. on the client only..
So?
i saw those 2 "Do?" lol
Yea my keyboard lol