#Re-adding motor6d's after deleting them
20 messages · Page 1 of 1 (latest)
I've easily done the part
that allows the player to ragdoll
but i can't figure out how should i place the motors back
i've got them cloned tho
all you need to do is instance them back or keep the original in nil (.Parent = nil)
I fixed it
wanna see it?
ok?
why are you initializing the functions in another function
no idea
so i should keep them seperate
i dont see the part where it returns the motor6d's
Idk this works for me
Is it bad to do it like that?
if it works it works 
imma change the debris part
otherwise it looks ass