#Loading Screen

71 messages · Page 1 of 1 (latest)

plain heron
#

so
give me a sec

#

still not the best but try this :

local loading = script.Loading
local dot1 = loading.Main.Dots.one
local dot2 = loading.Main.Dots.two
local dot3 = loading.Main.Dots.three

local color = Color3.fromRGB(0, 255, 0)
local stepps = 20


script.Loading.Enabled = true
wait(1.5)
dot1.BackgroundColor3 = color
wait(1.5)
dot2.BackgroundColor3 = color
wait(1.5)
dot3.BackgroundColor3 = color


script.Main.Enabled = true

for i=1,stepps do
    loading.Transpareny = i/stepps
end 

wait(5)

script.Loading.Enabled = false
#

Miss Spelled Transparency

simple pastureBOT
#

studio** You are now Level 1! **studio

stable cave
#

💀

#

ScreenGuis dont have transparency

plain heron
#

loading.Main.Transparency

stable cave
#

can u show explorer

#

?

plain heron
stable cave
#

uh

#

try

#

1 stroke

#

errors ?

#

1 sec

plain heron
#

doesnt transparency also change the transparency of its children?

stable cave
#

uhh

plain heron
#

no

stable cave
#

wait mb

plain heron
#

thats wrong

stable cave
#

AAA

#

im stupid

#

its 3am for me so srry

#
local loading = script.Loading
stable cave
#

try

#
for _,frame in pairs(loading:GetChildren()) do
  if frame:IsA('Frame') then
     frame.Transparency = i/stepps
end
#

wait

#

yea inside

stable cave
#

no

#

were dont need index here

#

u forgot "end"

plain heron
#

i is nil
nil/20 = error

simple pastureBOT
#

studio** You are now Level 2! **studio

stable cave
#

a bro

#

@nocturne brook ?

#

try this one

#

OH IM STUPIDD

#

lemme fix rq

#
for i = 1,stepps do
  for _,frame in pairs(loading:GetChildren()) do
    if frame:IsA('Frame') then
      frame.Transparency = i/stepps
    end
  end
end
#

worked ?

#

or no ?

plain heron
#

or try

loading:GetDescendants()
#

instead of loading:GetChildren()

stable cave
#

GetDescendants getting all things inside

plain heron
stable cave
#

oh rlly

#

im braindead

#

.-.

#
local loading = script.Loading
local dot1 = loading.Main.Dots.one
local dot2 = loading.Main.Dots.two
local dot3 = loading.Main.Dots.three

local color = Color3.fromRGB(0, 255, 0)
local stepps = 20


script.Loading.Enabled = true
wait(1.5)
dot1.BackgroundColor3 = color
wait(1.5)
dot2.BackgroundColor3 = color
wait(1.5)
dot3.BackgroundColor3 = color


script.Main.Enabled = true

for i = 1,stepps do
    for _,frame in pairs(loading:GetDescendants()) do
        if frame:IsA('Frame') then
            frame.Transparency = i/stepps
        end
    end
end
wait(5)

script.Loading.Enabled = false
#

wait

plain heron
#

also TextLables?

stable cave
#

yea

#

1 sec i will add text label

#

BRUHH

#

I DELETED A SCRIPT

#

ty

simple pastureBOT
#

studio** You are now Level 6! **studio

stable cave
#
local loading = script.Loading
local dot1 = loading.Main.Dots.one
local dot2 = loading.Main.Dots.two
local dot3 = loading.Main.Dots.three

local color = Color3.fromRGB(0, 255, 0)
local stepps = 20


script.Loading.Enabled = true
wait(1.5)
dot1.BackgroundColor3 = color
wait(1.5)
dot2.BackgroundColor3 = color
wait(1.5)
dot3.BackgroundColor3 = color


script.Main.Enabled = true

for i = 1,stepps do
    for _,frame in pairs(loading:GetDescendants()) do
        if frame:IsA('Frame') or frame:IsA('UIStroke') or frame:IsA('TextLabel') then
            frame.Transparency = i/stepps
        end
    end
end
wait(5)

script.Loading.Enabled = false
plain heron
#

oh we missed a task.wait(.1)

#

ive put the wait in to the wrong place

local loading = script.Loading
local dot1 = loading.Main.Dots.one
local dot2 = loading.Main.Dots.two
local dot3 = loading.Main.Dots.three

local color = Color3.fromRGB(0, 255, 0)
local stepps = 20
local DisTime = .5

script.Loading.Enabled = true
wait(1.5)
dot1.BackgroundColor3 = color
wait(1.5)
dot2.BackgroundColor3 = color
wait(1.5)
dot3.BackgroundColor3 = color


script.Main.Enabled = true

for i = 1,stepps do
    for _,frame in pairs(loading:GetDescendants()) do
        if frame:IsA('Frame') or frame:IsA('UIStroke') or frame:IsA('TextLabel') then
            frame.Transparency = i/stepps
        end
    end
    task.wait(DisTime/stepps)
end
wait(5)

script.Loading.Enabled = false
#

i think there is just a transparent textlable in there

stable cave
#

i think u need to add animation for dots

#

it'll look way better

eager granite
#

visible does

#

bro

#

u dont

simple pastureBOT
#

studio** You are now Level 1! **studio