#Does game.Players.PlayerAdded run only when the player joins the game?
17 messages · Page 1 of 1 (latest)
.PlayerAdded:Conect(plr)
plr.CharacterAdded:Connect(plr
—functions here will run if plr’s character got resetted
CharacterAdded
damn
Aight cheers boys
** You are now Level 2! **
Another question if you're still around, How can I stop people from dropping their gamepasses to other ppl? is it like a setting in the tool itself or how does that work?
@tawdry abyss @glad ember
@mystic breach
Under the tool will be a boolean called "CanBeDropped" set it to false.
Here is the forum if you are still unsure: https://create.roblox.com/docs/reference/engine/classes/Tool