#Why doesnt = work?

11 messages · Page 1 of 1 (latest)

tepid bolt
#
local pets = game.ReplicatedStorage.Pets

local PetModule = {
['Pet #1'] = {
   ['Price'] = 1234,
   ['Pets'] = pets.Red_Dude
};
['Pet #2'] = {
   ['Price'] = 1234,
   ['Pets'] = pets.Orange_Dude
}
return PetModule
#

should be like this

glass mural
#

ooh lemme try

tepid bolt
#

you can change pet#2 to wtv u want

#

if u wanna use it in scripts you can use require

tawdry estuary
#

My guy you’ve got a period at the end of the line above it

glass mural
tawdry estuary
#

Simply remove it and it should work properly

#

:D

glass mural
#

:D

tepid bolt
#

yeah but if u want same Properties for every pet you can use it like the one you made