#Vector3 help

23 messages · Page 1 of 1 (latest)

mighty arch
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Is the script running ?

brisk slate
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1s

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yes but the x vector only runs once and bugs out alot

brisk slate
# mighty arch Is the script running ?
game.Players.PlayerAdded:Connect(function(plr)
    plr.Chatted:Connect(function(msg)
        if msg == "x" then
            print("a")
            workspace.Baseplate.Size = Vector3.new((workspace.Baseplate.Size.X / 2), 16, (workspace.Baseplate.Size.Y / 2))
            plr.Character.HumanoidRootPart.CFrame = workspace.Baseplate + Vector3.new(0, 3, 0)
        end
    end)
end)
orchid schooner
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workspace.Baseplate.Size = Vector3.new((workspace.Baseplate.Size.X / 2), 16, (workspace.Baseplate.Size.Y / 2))

try this

brisk slate
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Still same results

mighty arch
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What is the problem ?

orchid schooner
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send output screenshot

strong wigeonBOT
#

studio** You are now Level 2! **studio

brisk slate
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(click img for full ss)

orchid schooner
#

oh I see it

mighty arch
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.Cfame

brisk slate
#

Yeah just noticed haha

orchid schooner
brisk slate
#

basplate still bugs haha

#

i think i got a solution

orchid schooner
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game.Players.PlayerAdded:Connect(function(plr)
    plr.Chatted:Connect(function(msg)
        if msg == "x" then
            print("a")
            workspace.Baseplate.Size = Vector3.new((workspace.Baseplate.Size.X / 2), 16, (workspace.Baseplate.Size.Y / 2))
            plr.Character.HumanoidRootPart.CFrame = workspace.Baseplate.CFrame * CFrame.new(0, 3, 0)
        end
    end)
end)
#

check this code

brisk slate
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Dumb me

orchid schooner
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and me