#adding a delay before an attack hits
5 messages · Page 1 of 1 (latest)
U know u can just do a wait system inside the Anim:Play(1.5)
5 messages · Page 1 of 1 (latest)
use AnimationTrack:AdjustSpeed(Value)
just mess around with it until it's perfect is what i'd do
U know u can just do a wait system inside the Anim:Play(1.5)