#How can I make script that..

74 messages · Page 1 of 1 (latest)

eternal crypt
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ping me or reply

keen oyster
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What you mean?

eternal crypt
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like

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per 1 second

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we get 1 speed

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users gain 1 speed every seconds

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yk

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@keen oyster

keen oyster
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Can u explain it more ?

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Is it a leaderstat or do you mean their actual walk speed?

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@eternal crypt

eternal crypt
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actual walk speed

lavish sedge
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just change the user's humanoid WalkSpeed every 1 second

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inside of a loop

keen oyster
eternal crypt
lavish sedge
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do you have any knowledge of scripting?

eternal crypt
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nah

lavish sedge
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usually you make a thread to get help with your script, not to get people to script for you

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i recommend you learn how to do it yourself, and if you get stuck get help from others that way you can learn how it works and all that stuff

eternal crypt
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nah

lavish sedge
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well im sorry, im not going to write you code

eternal crypt
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nah

keen oyster
eternal crypt
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just only one

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but increase 1 every second

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and reset when die or rejoin the game

bleak tapir
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@eternal crypt

while true do
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
    player.speed += 1
    wait(1)
end```
eternal crypt
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like

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until we leave the game

bleak tapir
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yeah unless u die

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and for reseting speed u just do player.speed = 0

clever echo
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while task.wait(1) do
player.speed +=1
end

eternal crypt
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where should I put this

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is it local script

keen oyster
# eternal crypt but increase 1 every second

Game.players.PlayerAdded:connect(function(player)

Local character = player.Character or Player.CharacterAdded

Local Humanoid = character:WaitForChild(“Humanoid”)

While true so
Humanoid.WalkSpeed = Humanoid.WalkSpeed + 1
Wait(1)
end
end)

bleak tapir
keen oyster
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Might be some capitalization errors

keen oyster
bleak tapir
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he can use a second script to save it

clever echo
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game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
while task.wait(1)
char.Humanoid.WalkSpeed+=1
end
end)

end)

#

server

keen oyster
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Local script only changes it on the client

eternal crypt
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maybe server script service

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with local script

keen oyster
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No use a normal script

eternal crypt
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ah

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ok

keen oyster
# eternal crypt ok

You need to add some stuff but that should work, it might have capitalization errors

eternal crypt
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one sec

keen oyster
eternal crypt
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one sec

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ServerScriptService.Script:3: Incomplete statement: expected assignment or a function call

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ah

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wait

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you wrote local with capital letter

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let me try again

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@keen oyster

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players is not a valid member of DataModel "Game"

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game.players.PlayerAdded:connect(function(player)

local character = player.Character or Player.CharacterAdded

local Humanoid = character:WaitForChild('Humanoid')

while true do 
Humanoid.WalkSpeed = Humanoid.WalkSpeed + 1
Wait(1)

end
end)

bleak tapir
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its game.Players

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services all start with capital letter

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for example game.Workspace

keen oyster
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Does it work?

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@eternal crypt

eternal crypt
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I’m done with this thread

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dw

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You dont need to help em