I’m currently making a system whenever you shoot the player at their limbs, the players limbs fall to the ground after. however there is a slight issue whenever I remove the joint/moter6d; it basically falls into the void, i also tried to parent the limb to the workspace, by doing that it’ll loose its texture and shading and it looks like a regular part
#How would i be able to detach limbs
4 messages · Page 1 of 1 (latest)
Try making a clone of the limb 🤷♂️
Or maybe use custom clothes and shading to avoid the issue of limbs losing their textures
i tried to clone it but it just look like a part without the smooth texturing, and if i did your second solution i'll have to do that with every single user