#FireClient
11 messages · Page 1 of 1 (latest)
FireClient(Player, Data)
In server script you can do:
event:FireClient(Player, Data)
to fire to a specific user
OR
event:FireClients(Data)
to fire all the clients
In local script:
event.OnClientEvent:Connect(function(Data) --your code end)
You can also do reverse, from client to server:
In client script:
event:FireServer(Data)
ans on server script:
event.OnServerEvent:Connect(function(Player, Data) --your code end)
can i do something like this?
event:FireClient(Player, Data, Data2)
** You are now Level 3! **
Yea, as many as you want
ok thanks
Event:FireAllClients(Data)
correction.
Its not FireClients its FireAllClients
My bad