how would I make something like this?
so, it works like this...
If Slot1's hasGun boolvalue is true and it's Selected boolvalue is true as well, then if the player picks up another tool it'll replace the one with the selected boolvalue
same goes for the Slot2
if one of the slots hasGun boolvalue is false then the tool will be in that slot rather than taking up the slot that already has the boolvalues set to True
** You are now Level 8! **