#Help
18 messages · Page 1 of 1 (latest)
what do you mean?
OH
i see,
use pickaxe.Activated
wait I will try
Pickaxe.Activated:Connect(function()
end)
thanks, that worked 
U know u can do a game.StarterGui.Place of Gui.TextButton also
And do
if Pickaxe and Pickaxe.Equipped then
U can execute the function
Thats much worse than .Activated
Nope it’s the best since activate will only activate things while equipped can do more
Not true. Activated will get a click signal while a tool is equipped, cutting the Equipped script and condition to 2 lines instead of 6, as well:
Also,
Equipped will run every time its done, and create a new clicked event every time, meaning your code will run more than one time which is bad for processing and could seriously mess up your game
If we are ignoring all that is said above however, they would be the exact same