#What type of velocity do I use to simulate the player rolling forward?

50 messages · Page 1 of 1 (latest)

quick fable
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The player is put on a skateboard when they join the game, but the skateboard is just a mesh. This means the player can't roll forward and keep their momentum. I've tried different velocities but they're all giving a unique issue and I'm not sure which is the best one to use in this case

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I'm planning on scripting the velocity to slow down gradually unless there's an easier way

manic kindle
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quick fable
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but how should i increase their speed to begin with

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i had to make all the parts frictionless and then do something like this:

HumanoidRootPart.Velocity = HumanoidRootPart.CFrame.lookVector * Speed

but it sets the falling velocity to 0 which makes it possible to float in the air while skating

manic kindle
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This problem is really complicated

topaz gustBOT
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studio** You are now Level 1! **studio

quick fable
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its pretty easy to understand

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i have the player's speed increase, i just need to find a way to decrease their speed gradually

manic kindle
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Can I find out what kind of project it is?

quick fable
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🗿

manic kindle
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I'm human

quick fable
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ok its a skateboarding game

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i need the player to roll forward because they're on a skateboard

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but the skateboard can't roll if it doesn't have any wheels

manic kindle
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So he's not going?

quick fable
manic kindle
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You can try to take a car with spinning wheels from the toolbox and take the script

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I've done it so often

quick fable
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that's what's causing the issue

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the skateboard needs to roll forward as if it had wheels, but it doesn't have wheels

manic kindle
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I understand

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I'm more on the visual side so I help with what I know

quick fable
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well, the current system i have works pretty well besides the fact that it prevents the player from moving up or down

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and the board doesn't roll very far

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if you know how to fix that, it could work

manic kindle
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Are you the only one making this game?

quick fable
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yes, why

manic kindle
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Isn't it difficult?

quick fable
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not really and i don't see how that's relevant

manic kindle
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I would play a game like this

quick fable
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or use a software to simulate a controller

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and it's not so fun when you can't gain momentum

manic kindle
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I can help with the visual part of the game for free

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I need experience

quick fable
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i planned on doing that on my own

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do you know how to help with the skateboard's momentum not working

manic kindle
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I'm not a scriptwriter, so I don't know, but you can find out about it on the Internet or on YouTube

topaz gustBOT
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studio** You are now Level 2! **studio

quick fable
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believe me, i've been searching for hours lol

manic kindle
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It's a pity that I don't write scripts

manic kindle