#Issue with altering StarterCharacter JumpHeight
9 messages · Page 1 of 1 (latest)
whats your default jump height
also it's best practice to get the humanoid from the localplayer character object instead
Instead of this, replace it with something that indexes the player parameter passed through the function.
Like so:
local Character = player.Character or player.CharacterAdded:Wait()
@forest glen
im too new to understand how to implement this properly
like the highlighted line in my screenshot works fine when put anywhere except in this script
and it IS changing my jumpheight but i just cant jump even though its been placed at above 0, which is the default
Just tried this and it doesnt change my jump height from 0 to 6 and still doesnt let me jump