#💬 Boneʹs Feedback
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if you have any ideas on how i can improve (unless the idea is about making it look better, i will do that, this is unfinished), feel free to tell me here
use perlin noise :)
or really any noise algorithm
divide it into 81 sectors rather than 9
apply 3 or 4 perlin noise algorithms to a square plane and have each represent temperature, elevation, humidity, etc
have a table of biome types based on relative conditions
have sectors choose their biome based on the relative conditions in that sector from the noise
this will make biomes have smoother transitions and more natural shapes