#Im trying to make a proximityprompt to where it is held, the dialouge plays
314 messages · Page 1 of 1 (latest)
You are now Adopted, and have Stage 5 Homeless! 
you need to make a player gui variable
local plr = game.Players.LocalPlayer
local gui = plr.PlayerGui
you did game.StarterGui.EggdogChatGui
instead you should use plrgui variable and do ```lua
plrgui.EggdogChatGui
you use player gui do update gui's on the client
oh ok i see
doesn't work
i held the proximityprompt and nothing appeared

why do you have gui.Enabled = true lower down
is it not already enabled?
oh it isnt lol
does it work?
i love debugging
it takes hours and hours but the answer is infront of me
!!
wow
also no i didnt test ityet
sometimes you just need to look harder lmao
It didnt work
Amazing!
Phenominal!
is there an error
wait lemme try make my own and see if mine will work and i'll share the code
yes
eggdogchatgui is screengui
inside it are imagelabels and textlabels
for the dialougr
the problem is actually so bloody obvious its funny
bye
BRO I THOUGHT YOU WERE KIDDING
you are so good at helping!!
I love people taking jokes seriously!!
bro regreted it
😈 bro thinks hes devious
finally some guy who doesn't alt + f4 when posting gifs
do you know the solution
sadly i haven't fully learned about proximityprompts yet 
bye bye!!
Bye!!
"the problem is actually so bloody obvious its funny"
the biggest lie told by mankind
but before i godbye what is the problem?
broooo like i got this cool shop and it wont even work!!
it isnt appearing
the dialouge
is it like a npc quest dialouge?
when i trigger the proximity thing
i see
if its to open a gui i can
its to make a screengui enable
whats the problem
basically it needs an if statement to check if the gui is enabled or not
and
i think .ExitedProximity is fired
WAIT
i think i see it
one sec
BRUH
bruh moment
Isn't the proximityprompt.Triggered already make the gui enabled?
why do we need an if statement?
dunno incase i guess
it does nothing
maybe to make the npc not repeat the text?
or something like that
if enbaled == off then true
that does nothing too
you forgor .Visible = true
Poopsie!!
wait what?
no its enabled
its a screengui not imagelabel
oo
lol
whats the PROOOOBLEMMMMMMMMMMMMMMMMM
are you here to advertise your help?
No.
?
bro theres so much errors
** You are now Level 6! **
are you sure u can script
...
get out
Get Out please
GET OUT
IM TRYING TO FIX MY SCRIPT not ruin it!!!
Bye byE!!
bye!!!
bro
but i use frame
why;'s that
oh yeah ofc
@hollow basin get out
the children of screengui has frame
i use frame like this
oml
stop atting me
imo i wouldn't have atted you if you gave the answer in the first place
like
you get annoyed fast
wtf
just to annoy you i am going to script what you are trying to make and then i wont tell you how i did it
like
imo
selfish imo
im joking
this channel is called #1020374354867007528
gimme a second
this channel is called 📜scripting-help
this channel is called 📜scripting-help
this channel is called 📜scripting-help
^
Can I chop your head off? -Catgirl
no but how did u make it work
like this is the gui im rolling with rn
it does work
i just showed you the video
of mine working
heres the script i wrote ```lua
local plr = game.Players.LocalPlayer
local gui = plr.PlayerGui
local textLabel = gui.GUIGUI:WaitForChild("TextLabel")
local proxPart = workspace:WaitForChild("ProxPart")
local function typewrite(obj, text)
for i = 1, string.len(text) do
obj.Text = string.sub(text, 1, i)
task.wait(0.25)
end
return true
end
proxPart.ProximityPrompt.Triggered:Connect(function()
textLabel.Visible = true
typewrite(textLabel, "hahahahahahhahahahahahahahahha")
task.wait(1)
textLabel.Visible = false
end)
borrowing rn
the thing that you did wrong was absolutely garfunkulous
i was absolutely hornswoggled
like
why are you
taking
5 hours
I legit slept with my catgirl bc u took so long
you were enabling the screen gui and disabling it
was a bozo
ez
ratio
cope
mald
bro
seeth
more insults
if you put all of the gui inside a frame like the other guy said and then make that frame not visible, all the gui inside the frame will be invisible as well
enabled and visible are different
poopy
that was mean
i apologise
dont change the screengui
the screengui should always be the same
(always enabled)
for this case atleast
didnt ask
its better thanyours shu tup!!
this is the gui we got rollin
and would you look at that
ENABLED = TRUE
ENABLED = FALSE
and it WORKS
WOOOOOOOOOOWWWWW
like
dude is this script really that hard to fix
or wtf
like bro you even had to stop for a sec because of how hard this is
and you have this
what are you talking about
when did i stop
godddaaamn
this discord sucks af
im going to hiddendevs to ask for help there instead
you said you spent hours trying to debug this
and your not giving me the answer!!
i tried gui.visible = true
but it isnt working
like this is so shitty
oml
OF COURSE THAT WOULDNT WORK
it works i swear
DUDE
YOURE SO DUMB
oml im done
this works!!!
go away
most annoying person on this server
Congats
this server is fucking me sideways
Dog just said the "n" word 

