Hey!
I'm having issues with a music player in my Obby game. It's something about not syncing with all players and jumping to different timestamps in a song on its own behalf. Sometimes it's just straight up quiet. I've tried many different things, such as running the scripts completely local on the player, but there's just something that doesn't work and I'm out of ideas. In my opinion, there's nothing wrong with the scripts, so perhaps I'm dealing with some strange bug?
What I've gathered from my debugging is that the first player to join the server and initiate the script for the first time won't experience any issues at all. The playlist goes on and the GUI updates as it should. But the players that **DIDN'T **initiate the server will face the issues stated above.
The music player is based on this video: https://www.youtube.com/watch?v=M5Fl89c_o6s, but I've modified the scripts, so it fits my needs.
I'll send some screenshots of the system and have the scripts written in the thread, and hopefully someone here will have some thoughts that might help. It would be a charm to get this working. 🙂
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