#Make face image set for everyone
7 messages · Page 1 of 1 (latest)
Use a server script to find the player in the workspace, then do a for loop to find their head.
Then use a for loop once again, now in the player's head, to see if part:IsA("Decal") to find the face (as the face is a decal), which you would then access the ID of it and change it, all on server side
alr ty
For example if you were to for loop through the player's head:
for i, part in pairs(head:GetChildren()) do
if part:IsA("Decal") then part.Texture = your id here end
end)