#how to make the pet face where the player is facing?

9 messages · Page 1 of 1 (latest)

mellow dragon
#

You can maybe do something like ```lua
local CharacterOrientation = Character.CFrame - Character.Position
local PetPosition = ... -- Your pet position
local PetCFrame = CharacterOrientation + PetPosition

#

or maybe ```lua
CFrame.fromMatrix(
pet.Position,
Character.CFrame.LookVector,
Character.CFrame.RightVector,
Character.CFrame.UpVector
)

short geyser
#

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#

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dusk meadow
#

well

#

you couldve just set the pets orientation to the characters root part orientation

short geyser
fallen mapleBOT
#

studio** You are now Level 5! **studio

short geyser
#

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