#item from uncopylocked game
17 messages · Page 1 of 1 (latest)
Please learn how to script, this channel is for help not people making things for you
Not meaning to be rude
There is #👷︱for-hire and #💵︱hiring you can look in though
** You are now Level 2! **
You make a gamepass, when a player joins test if they own the gamepass id, and if they do then clone the item in serverstorage and put it in the player’s backpack
Here
It will work every time they join, if you want it to work when they respawn then do Player.CharacterLoaded:Connect(function() instead of when they join
The player backpack isnt in studio, you can have something auto go to there if you want by putting it in starter tools, but it only exists inside of a player. Similar to how you cant put thinks in a player's character because you arent in the game, but you can put them in "StarterPlayerCharacter"