#💬 batfatʹs Feedback
1 messages · Page 1 of 1 (latest)
An easy improvement for this would be making the flying blocks have the same texture as the ground
Another improvement I can think of would be adding a cracked texture to the ground when it hits
Thought of it but i dont have any textures ty tho
You could maybe make the swird striking down a bit more intense
And its particles while being created being more and faster
Cause its kinda anticlimactic for such a boring explosion for such a big sword
More particles ~= more intense
Thats an awful mindset, and will lead to clusterfucks of unnecessary particles
You got the picture wrong
Just add more particles gettibg dragged towards the center and make them faster
There's no point
The particles look fine as is
Your opinion ^
@chrome relic i suggest adding a bit more particles with varying sizes
Still your opinion…
Your opinion on my opinion is objectively wrong
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Ok?