#How to make a npc that hunts by sound

9 messages · Page 1 of 1 (latest)

burnt steeple
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I want to make a npc that is blind and hunts by using sound. I am a beginner and I do not know how to do this. I would appreciate it if someone could guide me or give me a YouTube tutorial that I could use, I have not been able to find any but maybe someone else can.

slender tusk
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just use uis and if the player moves than make it follow the player and or/other features like whistleing grab the uis key and do the same thing with movement

brisk bear
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and i dont think theres a like

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built in way to detect sound

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so you would need to fake it a little bit

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like uhh maybe when the player plays a sound, they also trigger a RemoteEvent

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and this causes the enemy to check how close they are to the player (as in, are they in "hearing distance")